Monday, March 10, 2014

Project Status

Hello,

just a quick update, my first of 2014... I'm so inactive nowadays it's scary...
Anyway, as it might seem, I'm not working on Serpentus Sector anymore. I'm shelving the project for now and until I decide otherwise. That project was way too ambitious and I am currently in my last year of university so I do not have enough time for it.

Instead I'm starting a new, smaller project. This one is called "The Bewitching". Once again, i'll be doing the whole game from scratch. I'm currently writing the engine in Java. It will be a simple text-based game. It's more of a story-telling/RPG game this time.

This project is mainly to help me practice my writing skills and get to play around with Java. I've been programming in Java for the last 8 years, that's why i went with it. It's less work for me to code a simple text engine for the game. I'm not releasing any information the "The Bewitching" for now, I'll update the blog as my work progresses.

Wednesday, March 27, 2013

I'm not dead!

Hey everyone !

I want to tell everyone that I'm not dead and neither is this project!
A month ago, day for day, I stated that production had started and that I hoped it would be finished in a month. Well guess what.... I was wrong... the proof-of-concept demo IS in production, but obviously I couldn't do it in one month.

I am sorry for the delay and lack of updates. I am writing the core of the engine so there is not much info I can post here. I had most of my time taken by university work and other stuff IRL.

I state again, I am sorry for the long time it is taking but this project is moving forward!

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On another note, my inspiration to make an adult themed game came from playing various games like Fenoxo's Corruption of Champions. Well, some of you might have noticed, Fenoxo has started a new project called Trials in Tainted Space and is running a crowdfunding for it over at Offbeatr. So if you haven't checked it out yet, I strongly recommend you do.

This also means i have competition! His game has the same theme as mine so I'll have to make mine unique by having gameplay that will take it apart from other games. I will be working extra hard on the project!

I had found Offbeatr a couple of weeks ago and had in mind to put my project on it after the proof-of-concept had been done. I wonder if I'll still do it, since two space themed game projects have already been posted on it in less than 3 months. I will wait and see...

Well, I'll keep you guys informed, peace!

Wednesday, February 27, 2013

Production

Quick message: I'm done with my mid-term exams so production for the game is live.

I am starting building a proof-of-concept prototype. I would like to have this done in 3 weeks but I don't know how doable that is so I'm not making any promises.

Monday, February 18, 2013

Hello everyone, just posting a quick update about the project.
I am sorry about the lack of updates in the last days, i am starting the mid-term exams so I am quite busy.
As soon as I get past those, i will start production of the game.

I am going to start coding the basic framework this week and I will try to get a proof-of-concept demo out as soon as possible.

As for the art I said i would post, I am still fighting with my scanner to make it work, so no info on when i'll post them.

That's all for now, good day to you all.

Wednesday, February 13, 2013

Goals


Hello people, today I will talk about one of the possible goals in the game.
There will be many possible goals in the game. For now I will only talk about the Trade Guild related goals, as I am still working on other factions and possible related goals.

The player will start as a member of a big trading guild, and will try to climb the ladder and become its leader. The player will seek power, fame and money. A trading guild does not only contain merchants, one needs to protect its assets, so a militia is needed. Guild are like private military forces with unlimited income.

In order to get to the top of the guild, you will have to start to get dirty.
Remember, in this game, your spaceship is your life. It will serve as your base, your method of travel, and much more. Your ship will upgradable and customizable to match your liking and your goals. Some upgrades will allow you to unlock various jobs. 
Here is a list of some tasks you might have to accomplish as you aim for the top.

Trader: You can go to a planet, or a space outpost, and set a trade point in your ship. With this, you will earn money for the time you spend trading.

Smuggler: The guild will give you smuggling missions where you have to bring secret packages to desired location without being caught.

Casino: Use your ship as a traveling casino and gambling den. Earn money and gain contacts as people come to waste their money in your spaceship.

Slaver: Become a slaver, catching people of interest and selling them on the black market.

Hunter: Hunt down various beasts and monsters, or rare alien races, to sell them on the black market.

Quests: Special quests can be assigned to you by high ranking members, if you accept them.

As you accomplish jobs, earn money and fame, you will be able to increase your standing in the guild.

Becoming the leader of a massive trade guild as a lot of advantages. are you ready to take the leader's seat?

Saturday, February 9, 2013

Small update


Hello readers, I have a very small update for you guys. So today while I was at the university I decided to get some work done on concept arts and the general game universe. So i spent half my physics class writting down ideas for the universe and drawing stuff.

I have drawn some of the player's ship room’s concepts. I still can't draw characters properly but I can do some basic objects and rooms.

I cannot upload what I did right now because my scanner won't work but as soon as that is fixed, I will scan my drawings, enhance them in Photoshop (clean them up, add some color, fix different size problems,...) and then I will post them. Expect them to be up in 2-3 days maybe.

As for the world, I am trying to write down the different races of aliens I want in the game and make them all unique and interesting. I will be modeling the game's universe in the next few days to make it unique and fun.

That's it for now!

Thursday, February 7, 2013

Serpentus Sector

Hello again, i have been thinking of making some publicity for the game but without a name, it is a bit hard ... So, I have decided on a (tentative) name for the game. It is probably a temporary name, I have not yet taken my final decision.

The game will be named Serpentus Sector from now on.